So when the marketing team wants to hook a certain age group, in this case, SEGA appealing to teenagers, they might've thought of using certain genres in their soundtracks to get their audience hooked to their games even more.
That’s a really great addition, and not something I had considered. That would make sense here too, as around the time of Sonic Adventure 2 some of the character’s original fan base would have been 11 years older than when they played the original game when it released. So I guess there was a musical maturity that came with the character aging up as well. This is something I’ll definitely keep in mind for future pieces, so thanks!