It’d be interesting to hear your thoughts on the Remake mini-games (maybe you’ve already written on this elsewhere). In some cases the game does well to build out the preexisting ideas — Fort Condor in INTERmission or the motorcycle from Remake part 1. But then the game says, “Forget all that, let’s do BOX BREAKING.” I’ve come to enjoy the strategy side of crushing those colorful cubes, but it still feels a bit empty.

Whatever your thoughts, Remake’s pull-ups are horrible.

(Great read!)